From ZeroK: link to original post
We've revamped PlanetWars for season 10. Most notably, there are now only two factions, in order to correct several long-standing issues with previous rounds. The factions are:- The Empire Reborn, formed by the integration of the True Born into the reforged Empire of Old Earth.
- The Synthetic Front, formed by the Ascended and the Free Machines setting aside their differences to fight a common enemy.
Other changes are as follows:
Homeworlds
- Only top 20 clans from the previous round may have homeworlds. They can pick a homeworld with 501 IP for free at any time.
- Only homeworlds may be renamed.
- Removed consolidation
Victory conditions
- Economic victory: Value needed increased to 80%
Zero-K v0.8.13.4 has also been out for a day or so, be sure to update. Changes include:
Gameplay (general)
- Fixed some bomber behaviour issues.
- Fixed Scorpion not being radar invisible when cloaked.
- Dominatrix has more speed; turret turns faster.
- Scout boat cheaper.
Modules
- Assault Cannon and Missile Launcher do more damage and have more range.
- Gauss Rifle reloads faster.
- Slasher unpacks 20% faster.
- Slow Beam and High Power Servos a bit cheaper.
GUI
- Player list should work properly now (minimum width, aligns to bottom properly).
Visuals
- A VR grid is drawn around the map.
- "Night" effect: Start at dawn instead of midnight (configurable).
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