Unciv: 4.20.10 4.20.10 By SomeTroglodyte: Free policy notifications open policy screen A new triggerable Unique to choose a music track Better Scenario starts with fewer surprises Boreal map type – By unciv-loof Continue Reading →
Unciv: 4.20.9 4.20.9 AIs no longer stop creating cities late-game Add nation and capital city indicators in spy management Workers try to stay spread out – By Ambeco By SomeTroglodyte: Show modifiers properly for improvement maintenance Fix translation generation f… Continue Reading →
Unciv: 4.20.8 4.20.8 Seamless world wrap generation for procedural maps – By Romelium By SomeTroglodyte: Improve ‘Battle Table’ on small screens CPU performance improvements RAM performance improvements – By Ambeco Continue Reading →
Unciv: 4.20.7 4.20.7 Rendering improvements for large maps Bugfix for military presence check – By unciv-loof ‘cannot build xx buildings’ unique – By chenxing61 Continue Reading →
Unciv: 4.20.6 4.20.6 By SeventhM: Allow enabling embassies in Global/Policy/Era uniques instead of just techs Fix redundant requirement for sending embassies Add countables for worked tiles/population Fix edge case where Great Prophet costs are wrong Improve langu… Continue Reading →
Unciv: 4.20.5 4.20.5 modding: Correctly ignore possible filtering uniques for ruleset-disabled uniques modding: Check for event loops that the AI can get stuck in By SomeTroglodyte: Improve Civilopedia around Diplomacy concepts depending on Embassies Fixed map edit… Continue Reading →