FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

4x

There are 685 posts filed in 4x (this is page 1 of 69).

Post navigation

Unciv: 4.21.0

4.21.0
Personalities displayed in Civilopedia – By SomeTroglodyte
Reworked VictoryScreen – By cy-elec
Modding: Allow for 0 as a parameter for uniques looking for a number or above – By SeventhM
Many, many small fixes – By Angais (with LLM assist)
Avoid…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-07-12 | Comment

Unciv: 4.20.19

4.20.19
Hopefully solved city-screen audio problems
Nation and Style no longer ‘fight’ over the same image when the same style is shared between different nations
Many, many small fixes – By Angais (with LLM assist)

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-07-09 | Comment

Unciv: 4.20.18-patch1

4.20.18-patch1

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-07-07 | Comment

Unciv: 4.20.18

4.20.18
Conditional worker uniques no longer cause crashes when disabled
Improvement hotkeys can no longer trigger twice when 2 improvements have the same key
Specific civ images override style images
Resolved A* ‘units with no movement consider occupi…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-07-06 | Comment

Unciv: 4.20.17

4.20.17
CPU performance improvements
fix: Avoid crash when removing encampments from map editor
Adjust lake and coastline formation of Boreal map type – By unciv-loof
Console: Allow setting strategic resource deposit amount – By SomeTroglodyte

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-30 | Comment

Unciv: 4.20.16

4.20.16
By unciv-loof:

Cap force bonus from AdditionalAttacks based on movement points
Fix German unique ability
Fix force calculation when measuring military presence near border

Make ‘Barbarian encampment’ improvement moddable – By SomeTroglodyte
B…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-28 | Comment

Unciv: 4.20.15

4.20.15
Improvements that cost stockpiled resources do so when starting construction, not on end, similar to buildings and units
Memory reduction for large maps
AI in Prince difficulty get no unit cost reduction (1:1 with human players)
Require Creates…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-20 | Comment

Unciv: 4.20.14

4.20.14
Fix ‘black screen on next turn button’
Context menu indicators no longer always visible
City buttons center correctly on the tile on zoom-in
Yields no longer overlaps population icons in cities
By SomeTroglodyte:

Make gesture timings user-sett…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-16 | Comment

Unciv: 4.20.13

4.20.13
Large memory performance improvements for large maps
Modding: show exact location of json file errors
By SomeTroglodyte:

Context menu visual indicators
Modding: Fixed ’empty name’ problems
Fix expansion clearing barbarian camps leaving obsolet…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-13 | Comment

Unciv: 4.20.12

4.20.12
By xplon:

Hide icons when translating spy names
Warn about translatable ruleset name collisions

By SomeTroglodyte:

Improve context menu indicator size
Console: ‘civ add’ and ‘civ remove’ commands

Add missing newline in advanced game setting…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-06-10 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress