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Castle Game Engine: Support us on Patreon (and get stickers!), Ethereum, Open Collective and other options

While technically I’m busy on shadow-volumes-new branch (despite the name, it has spiraled into a number of generally useful rendering code refactors; rendering on both modern and ancient GPUs will benefit, as various things are improved and the code gets simpler too)… …let me make a non-technical post 🙂 We really appreciate your donations and, …