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RSS feed aggregator for FOSS game development. Follow on Fediverse: dev@planet.freegamedev.net

Castle Game Engine: Using Sketchfab API to search and download glTF (to be integrated in Castle Game Engine)

This was super-fun and super-quick to develop (thanks to GitHub Copilot) 🙂 I present a sample application that searches Sketchfab and downloads glTF model matching given query string. For extra effect, it even opens the model with view3dscene if it is present on $PATH. By default it looks for cthutlhu and happily downloads the first …

Castle Game Engine: Tiled maps: examples updated (see the new “strategy game demo”), API and docs improvements (how to determine tile picked by mouse, and more)

Example examples/tiled/strategy_game_demo was upgraded to use our new TCastleTiledMap component. This is a complete turn-based strategy game using our Tiled integration! As part of this, the game now features map panning and zooming “for free” thanks to the usage of in the viewport. It’s nice to see our approach (“map in viewport is more flexible”) …

Castle Game Engine: Use Delphinus to install Castle Game Engine in Delphi, also simplified Delphi packages

We have a new comfortable way to install Castle Game Engine packages and paths in the Delphi IDE: use Delphinus! Delphinus is an open-source package manager for Delphi. You can point it to an existing CGE installation using “Install from folder” from Delphinus GUI, and in turn it will Install CGE design-time package that provides …