Speed Dreams: Development News (2022-04)

Once again we are here to bring you information about what we are developing in Speed Dreams since the last post. These are some of the works we have done in the last two months: Added MP1 2022 (experimental) category (22MP1), with Sector MCL36 openwheeler (thanks Peter Collings) Specific setups created for MP1 shadow robots […]

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Yorg: Q1 2022 update

Yorg 0.11.1 has been released!

Hi! We have released a new version of Yorg! Let’s talk about the new features.

Improved joypad support

0.11 was the first release which provided the joypad support, using the new Panda3D’s input subsystem. In the first implementation, we missed some aspects. Now, the support should be meaningfully improved. First of all, it is far more customizable. Moreover, several issues have been fixed (e.g. braking, respawn, vibrations, …).

Various improvements

The joypad support has received the biggest amount of efforts, but a lot of other improvements have been added. The GUI has been tuned a bit (it should be easier to detect the current selection now). The camera has been improved (now it has more inertia and it should be smoother).

As for the bugfixes, some rare bugs in the AI have been fixed. Several fixes have been implemented (CPU usage, errors in local and online multiplayer, server’s code, audio, GUI, builds).

As for the refactorings, I did several modifications (some updates for the new Panda3D version; improved the networking code).

Finally, some internal code has been improved (now Setuptools is the only tool that builds Yorg; and some dependencies have been removed).

Updated translations

We have received several contributions from very kind people. Specifically, we have updated these translations: French, Galician, German, Scottish Gaelic and Spanish! A lot of thanks go to GunChleoc, Leandro, xin and Wuzzy!


You can find 0.11.1’s download links in Yorg’s page. There, you will find links to our pages on GameJolt, itch.io, IndieDB!

Support us

Finally, we would love if you may consider to support us. As usual, you may consider our campaign on Patreon (minimum pledge: only $1!). Thank you very much!


Here is the quick changelog:

  • improved joypad support;
  • translation updates (French, Galician, German, Scottish Gaelic, Spanish);
  • minor improvements (GUI, camera);
  • fixes (CPU usage, AI, local multiplayer, online multiplayer, server, audio, GUI, builds);
  • refactoring (support for new Panda3D’s features, networking);
  • development improvements (building with SetupTools, removed some dependencies).

Speed Dreams: Development News (2022-02)

Hi all! We are here to bring you once again a summary of the work that we are doing on in our/your project since the last publication this Christmas. Before we start listing the changes, we would like to announce that we have integrated Chad3006 as an official member of the development team. As you know, […]

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Speed Dreams: Christmas Development News (2021-12)

One more time we are here again to make a special Christmas report of our last works on the Speed Dreams code, since the last Development report: –New Interiors for Supercars. At the moment avaliable for Boxer 96 and Cavallo 360 (on this video), developed by Chad3006 –Works on widgets for the OSG HUD , […]

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Speed Dreams: Development News (2021-11-21)

Some days ago, Xavier Bertaux, the main developer of this project, shared here a video of the new fictive Atlanta track. Today we are going to talk about other jobs, no less important: New animated drivers for the Speed Dreams cars that are being developed by Chad3006 New Interiors for Supercars. At the moment avaliable […]

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