Unciv: 4.20.10 4.20.10 By SomeTroglodyte: Free policy notifications open policy screen A new triggerable Unique to choose a music track Better Scenario starts with fewer surprises Boreal map type – By unciv-loof Continue Reading →
Unciv: 4.20.9 4.20.9 AIs no longer stop creating cities late-game Add nation and capital city indicators in spy management Workers try to stay spread out – By Ambeco By SomeTroglodyte: Show modifiers properly for improvement maintenance Fix translation generation f… Continue Reading →
Mindustry: v8 Build 158 Fixed save corruption caused by large build queues Fixed use of `@queries` world logic variable causing save corruption Fixed message block content limits being inconsistently enforced (now always 400) Fixed patched message blocks causing network issu… Continue Reading →
Unciv: 4.20.8 4.20.8 Seamless world wrap generation for procedural maps – By Romelium By SomeTroglodyte: Improve ‘Battle Table’ on small screens CPU performance improvements RAM performance improvements – By Ambeco Continue Reading →
Unciv: 4.20.7 4.20.7 Rendering improvements for large maps Bugfix for military presence check – By unciv-loof ‘cannot build xx buildings’ unique – By chenxing61 Continue Reading →
Unciv: 4.20.6 4.20.6 By SeventhM: Allow enabling embassies in Global/Policy/Era uniques instead of just techs Fix redundant requirement for sending embassies Add countables for worked tiles/population Fix edge case where Great Prophet costs are wrong Improve langu… Continue Reading →