Mindustry: Build 157 (Beta) If all goes well, this will be the final version before v8 leaves beta. After build 157 is deployed, I will wait a few days to fix any major bugs present, then release 157.1 as a "full" non-beta version. Changed desktop fullscreen implementat… Continue Reading →
Unciv: 4.20.1 4.20.1 Drastically reduced memory consumption Barbarian encampments removed when tile enters civ territory Peace/war declarations on a third civ not considered trade ‘gifts’ Fixed rare crash in cities when purchasing Buildings with ‘Moves to new capita… Continue Reading →
Unciv: 4.20.0 4.20.0 By unciv-loof: Fix embassy trade logic bug Popup after other civ responds to a demand By SeventhM: Add conditionals for current unit movement Fix unavailable unique being ignored in unexpected places Theoretical improvements to workerAutomat… Continue Reading →
Mindustry: Build 156 (Beta) Fixed schematics having a blank thumbnail when uploaded to Steam Workshop Fixed wait time not saving in processors Fixed many various data patcher bugs Fixed a server memory usage exploit Fixed Japanese font not displaying correctly Fixed many languag… Continue Reading →
Unciv: 4.19.19 4.19.19 Reset tileset settings when deleting the mod that contained the tileset AIs ignore demands/declarations of friendship from dead civs By Ambeco: AStar pathing no longer treats rivers as multi-turn obstacles flat earth hexigonal no longer crashe… Continue Reading →
Freytra Peaks making of Hi, I’m Sven, lead artist of SuperTuxKart. In this blog post, we’ll look at the creation process behind the upcoming track “Freytra Peaks”, which will be included in the main game with the release of STK Evolution. This new track will retire the vene… Continue Reading →
Unciv: 4.19.18 4.19.18 Ignore free promotions for promotion path costs Allow gaining free promotions before gaining XP By Ambeco: Mods can have multiple Ocean and Coast Terrains AStar moves through same tiles as Classic Add showDemographics option – By ICanSeeForev… Continue Reading →
Unciv: 4.19.17 4.19.17 Ruleset switching in new game screen no longer allows zero victory types Users cannot offer negative gold with ‘-50’ buttons By unciv-loof: Notification shows who is responsible for skipping or resigning a player Newly fetched mod entries resp… Continue Reading →