in RTS, Strategy

ZeroK: Zero-K v0.9.7

From ZeroK: link to original post

Yep, another fast update - this time with a new feature, voice commands. This one also contains a gameplay change though, so those who use ships or striders should take note.

General
  • Added a voice command widget (Windows only)
  • Implemented the Strider hub. This builds all the units previously exclusive to the Athena (from which they have been removed), as well as the missile sub, battleship and carrier (no longer buildable at the shipyard).
  • (Re)added the Surfboard, a transport from which land units can fire
  • Fixed Missile Silo not working properly

Modules
  • Fixed aiming/firing issues with torpedo module

Chicken
  • Fixed excessively fast teching in chicken
  • Fixed chickens inappropriately going after human/CAI players on their team
  • Chicken/burrow count rises less dramatically with playercount in large games
  • Speed Queen has more health

Interface
  • Playerlist is much slimmer now; uses icons instead of text for ping/CPU indicators. A numerical reading is still available from the mouseover tooltip. Also fixed some bugs with player display.
  • Core Selector: default number of buttons reduced from 8 to 6 (can be changed in settings). Comm selection hotkey more responsive.