in RTS, Strategy

ZeroK: Zero-K v1.1.1.1 & Bombard Commander

From ZeroK: link to original post

A new commander has been added with model by CaptainBenz. The effect of the energy investment reimbursement system has been reduced.

Commanders



  • New Bombard Commander
  • Battle Commander damage bonuses halved; removed artillery options.
  • Strike Commander range bonus replaced with speed bonus (same percentages).
  • New Rail Accelerator weapon mod for Gauss Rifle.
  • Integrated Radar Module cost 450 -> 300.

Overdrive Reimbursement



  • Maximum repayment rate from 80% to 50%.
  • Energy source repayment factor from 150% to 100%.

Bugfixes



  • Fix for lagmonitor transfers.
  • Probable fix for overdrive irregularities.
  • Fix Singularity reactor hitbox which could cause labhax.

Interface



  • Changed tooltips for Attack and Fight to make sense for their new default hotkeys; F for attack ground and A for fight. This is in line with all other RTS which use A for attack move.
  • This change barely affects current players because hotkeys are only set to default upon a setting reset.