From ZeroK: link to original post
The AI turned out to be a bit too keen to use the new Conjurer area cloak ability. Here is a quick fix for that, along with some other tweaks.- Fixed AI opponents always using Conjurer area cloak and excessively draining their own energy.
- Fixed a bug where Conjurers would use their area cloak decloak range when using personal cloak under a certain set of conditions.
- Increased Conjurer area cloak decloak range 128 -> 192 (same as their area cloaker radius).
- Ravens dive slightly lower.
- Increased the effect of impulse weapons on planes (not gunships) by 10%.
- Improved the rearm pad code and added it to the priority system.
- Hacksaw turns 25% faster and its missiles are better at homing.
- Fixed Knight attack-move behaviour.
- Fixed some issues caused by Phantom trying to shoot and kite at the same time.
- Skirmishing units stay slightly further away from retreating targets with significantly less speed than them.
- Updated Constable description.
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