Release of OpenHV: link to original post
- Added a new voiceset for the naval based drones.
- Added new voice lines for Miner.
⛏️ - Added two fireports to the Speeder.
- Added a new announcer voice featuring @Dzierzan.
- Added more facings to the Sea Monster.
- Added props to the Tournament Island map.
- Added worm critter.
- Added new uniform cursors.
- Removed sounds for seed critter.
- Added flying critter.
🦉 - Added missing gun fire sound to the AA boat.
- Fixed remap range being incomplete.
- Fixed radar building having wrong transparent bits.
- Fixed Banshee sound overlap: the barrels now take turns shooting,
- Added a new technician voice featuring @Dzierzan.
- Added more tempo to longer announcer sounds.
- Added new mortar pod.
- Added new map Hide and Siege.
- Reduce default starting cash
💸 and added more options. - Balancing changes:
- Increased Banshee effectiveness against Pods from 15 to 25.
- Changed costs of
- Small artillery 850 → 800
- Main battle tanks 800 → 850
- Changed speeds of
- Main battle tanks 100 → 95
- Small artillery 85→ 95
- Double artillery 60 → 85
- Radar tank 85 → 90
- Repair tank 85 → 95
- Rail gun and lightning tanks 75 → 80
- Pods: 100 → 50
- Engineer / Sniper: 80 → 40
- Changed hit points of tanker 11000 → 15000
- Changed projectile speed of small artillery and double artillery 200 → 260
- Changed reload delay: rail gun and lightning tanks 100 → 50
- Changed damage:
- Speeder vs pods 10 → 25
- Rail gun and lightning tanks vs light vehicles 100 → 125
Based on a development snapshot of @OpenRA.
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