From Flare: link to original post
Last week, I gave a brief presentation about Flare for the FSFE‘s I Love Free Software Day event. The talk was written with the expectation that a sizable chunk of the audience would be people with little-to-no knowledge of games. So there’s nothing too ground-breaking here. Nonetheless, I think it is a nice summary of what we’ve accomplished over the years.
And be sure to check out the other talks on Godot Wild Jams, Vassal, and Veloren.
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