From Unciv: link to the original post
4.4.15
Tile improvements can now have pillaged versions of images
By vegeta1k95:
- Blockade mechanics
- Out-of-move units are half-opaque relative to base setting
- Fix selection opacity for non-full-opaque flags.
- Experimental: mitigate texture swapping with TextureArraySpriteBatch
Improve UX - By Gualdimar
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