in 4x, Mobile, Strategy

Unciv: 4.11.19

From Unciv: link to the original post

4.11.19

New unique trigger: '<upon expending a [mapUnitFilter] unit>'

Console:

  • city addtile <cityName> takes an optional [radius] parameter
  • civ addtech / civ removetech commands

By SomeTroglodyte:

  • Use Events for moddable, floating 'Tutorials'!
  • Allow EmpireOverview persistence across game launches
  • Moddable images for special characters

By tuvus:

  • Moddable city ranges
  • Extra Civ and Spy moddability