in 4x, Mobile, Strategy

Unciv: 4.13.16

From Unciv: link to the original post

4.13.16

AI: Better rules to not build unit-carrying units

Units that can withdraw before melee do not do so when escorting civilian units

Modding:

  • Filtering uniques are also checked for in unit types
  • Added 'if [modFilter] is not enabled' conditional

UI: Free tech pickable in any way you enter the tech screen