From ZDoom: link to original post
Download (OpenGL 3.3/OpenGL ES 2.0 and higher required)- Windows 64-bit
- macOS 64-bit Intel/ARM (1.10.2)
- Source
- copy vid_dontdowait from GZDoom
- backend update from GZDoom.
- fixed use of wrong file lookup function in map patching code.
- Blood: fix placement of powerup counters on alt HUD
- SW: fix shadow size math.
- sw: widescreen menu background
- SW: fix sector object setup.
- don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag
- SW: removed several unused sound functions.
- Validate the file reader in DoOpenResourceFile.
- avoid floats in integer math.
- Duke: add range checks for accessing the moves array
- account for 'amess96.voc' being renamed in the World Tour re-recordings.
- SW: fixed use of sound attribute array.
- Blood: fixed messed up math in podAttack.
- Duke: fixed animated static monitors.
- Duke: lower the coordinate precision for calculating the sector's center for ST09 to original Build.
- toolchain support: make gcc14 happy
Statistics: Posted by Rachael — Sat Feb 22, 2025 1:09 pm — Replies 0 — Views 10
You must be logged in to post a comment.