From Unciv: link to the original post
4.16.1
Changed 'tiles we can move to' indication from circles to covering the tile
Convert 'conditional settlers' to workers upon capture
Selected unit fadein/fadeout it much more visible
Added notification when unit set to sleep/defend until healed has fully healed
Faster listing for existing saves - By SomeTroglodyte
Pillage uniques moddability - By EmperorPinguin
Civ V - Gods & Kings: Fix William personality - By RobLoach
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