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It’s time to update to Unvanquished 0.55.4! The purpose of this release is to fix a bug that disconnected some clients from servers when some maps were loaded (as a nasty side effect of bad BSP data not being filtered out). Being disconnected is not the purpose of an online multiplayer game, isn’t it? 🤠… Continue reading Unvanquished 0.55.4: spring cleaning
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