From ZeroK: link to original post
The Huge Graphics Update of last week was a huge success and only introduced a few minor issues. This update fixes the ones that we are aware of.- Fixed a texture detail issue that made units slightly pixelated and a bit harder to distinguish at medium zoom levels.
- Tweaked outlines to be a bit more visible when zoomed out, by default.
- Fixed status effects clipping into undamaged nanoframes. The status effect shader thought that nanoframes should be deformed, but they are not.
- Fixed grid hotkeys missing from most build menus.
- Added Colemak keyboard layout preset (thanks allentiak).
- Factories now open automatically when completed.
- Amph and Spider now have to wait 1s to open before starting production, to match other factories.
- Fixed the lighting on a few more maps.
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