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Castle Game Engine: Support for PLY model format and InlineGeometry node

From Castle Game Engine: link to original post

Kaktus in PLY format by MarthaKshishtovsky from https://sketchfab.com/3d-models/kaktus-ply-7b7cc7188f17468595506500e186a9c0 PLY model from https://people.sc.fsu.edu/~jburkardt/data/ply/ply.html PLY model from https://people.sc.fsu.edu/~jburkardt/data/ply/ply.html InlineGeometry test InlineGeometry and H-Anim test InlineGeometry test
  1. We support now loading models in PLY format, commonly used for 3D scanning and printing.
  2. We support X3D InlineGeometry node.

    • It allows to get geometry (polygons, vertexes) from an external 3D model and reuse it with a different appearance (material, textures, shader effects).

    • Our testcase is here.

    • More testcases in X3D archives: here and here.

Have fun with Castle Game Engine and 3D standards!