in 4x, Mobile, Strategy

Unciv: 4.7.2

From Unciv: link to the original post

4.7.2

Resolved performance problem

Performance improvements!

Automated air units no longer lose "automated" state after moving between cities

By SomeTroglodyte:

  • Fix conditionals for trigger upon declaring friendship running twice
  • More keyboard binding work - World, World Menu Popup, WASD
  • Fixed CannotMove unique
  • Fix translation problems due to nested brackets in getDifferences