From Xonotic: link to original post
Yesterday Dekry and Donald streamed a knowledge-sharing session about XDF, which employs a completely different physics configuration from the default or “vanilla” in Xonotic. There’s a treasure-trove of topics covered. From the video’s description: Strafing (Gaining speed) Starting the run (Circle jumps/prejumps) Strafe turning (technique for making turns at high speeds) Overaiming (technique for dropping speed on super tight turns) Wall strafing (use walls to accelerate) Slick surfaces (map specific feature, allowing us to slide like on the ice) Dealing with obstacles and map elements (ramps/jump pads/teles) Check it out!
You must be logged in to post a comment.