in RTS, Strategy

OpenHV: 20220526

Release of OpenHV: link to original post

  • Added civilian mini pods
  • Added a bomber pod.
  • Added cloaking to the sniper pod.
  • Added neutral watch tower.
  • Added airborne elite pod.
  • Added bots handling builders.
  • Added dirt tiles.
  • Added an experimental no build zone to the map editor.
  • Added new props from Tyrian.
  • Added map Hostile Takeover
  • Added hacker pod for late game economy.
  • Added 🔥 flame pod.
  • Added voice for builders.
  • Added outposts into which builders can deploy.
  • Added industrial 🚧 hazard stripe, number, letter, symbol tiles.
  • Added backwards movement to the heavy boat.
  • Added a comeback option when the base is destroyed but outposts remain.
  • Removed unlimited resources, reduced payout on depletion.
  • Fixed bots not building refineries near resources.
  • Fixed bots building too many generators.
  • Fixed faction icon position in observer shroud selector.
  • Fixed central mining positions on Tomb Raiders.
  • Fixed building being powered down when sold.
  • Fixed resource placement on Fire Souls and Tomb Raiders.
  • Fixed helicopters shooting while landed.
  • Fixed building preview clashing with the footprint.
  • Fixed base building footprint.
  • Fixed tech building shadows.

Based on a development snapshot of @OpenRA.