in RTS, Strategy

ZeroK: New Ranks and Bugfixes

From ZeroK: link to original post

The profile page has been redesigned with a focus on removing unneeded text in favor of more intuitive graphical elements. The pages are now styled depending on your in-game rank, following the existing theme of black-body radiation. Instead of relying on fixed rating thresholds, ranks are now defined via percentiles. Ranks can only be gained or lost after holding one's position in the new percentile for multiple games.

Here's a list of the new ranks:
Icon Color Theme Percentile
Gamma ray Singularity Top 1%
X ray Neutron star Top 5%
Blue white Supergiant Top 10%
Bright yellow Giant Top 20%
Orange Subgiant Top 40%
Red Red dwarf Top 60%
Dark red Brown dwarf Top 80%
Infrared Nebula Everyone


These new ranks will be subject to changes as we refine the system. Any feedback is appreciated!

Various fixes


  • Reduce rating inflation directly after a server restart
  • Fix a bug that would lead to the server running out of space
  • Map size is now shown in elmos
  • Fix a bug that would prevent logging in
  • Prevent the game from looking for steam after quitting