in Engine, FPS

Benchmark Tests – August 2021

From ZDoom: link to original post

Hello everyone! We are asking for a new round of benchmarks.

The maps that need tested are the same as last time, however, the things we are testing are not.

We're mostly interested in people who have early OpenGL 3/4 hardware, but anyone is welcome to participate, including those who have modern hardware.

Right now this test is Windows only.

Here is a link to the current version of the benchmark suite:

https://drive.google.com/file/d/1CMiuLX ... sp=sharing

When you run the program you will be presented with several options:
Code: Expand view
[ ] 1) Test with LZDoom (GL Version 3.3)
[ ] 2) Test with LZDoom (GL Version 2.0)
[ ] 3) Test with GZDoom (Full OpenGL 3.3+ w/out Pipelining)
[ ] 4) Test with GZDoom (Full OpenGL 3.3+ w/ Pipelining)
[ ] 5) Test with GZDoom (OpenGLES 2.0 w/ Pipelining)
[ ] 6) Test with GZDoom (Vulkan)

[ ] 7) Get current hardware profile

[ ] 8) Zip up all your current info for forum submission
    9) Exit


Those of you who cannot run OpenGL 3.3+ apps, you will only need to test options 2 and 5. (Please use 7 too to get a hardware profile). Then use 8 to create an archive with your results that can be posted directly to the forum.

Those of you with early OpenGL 3.3 or OpenGL 4.0 cards - All options except 6 will be relevant to you. We're interested in all 5 of the other tests.

If your card is Vulkan capable, then we'd like you to test for that, as well.

Please, if possible, get your hardware profile included in the results, as well.

The batch file is now designed that the tests occur automatically for each port you pick. So if you select test "1" for example - it will load each mod for LZDoom and run benchmarks and save them.

We would be grateful for any assistance we can get for this! Thank you. :)

Statistics: Posted by Rachael — Sat Aug 21, 2021 6:19 am — Replies 0 — Views 15