From Illarion: link to original post
Dear Illarionites,
Today, we present to you the latest update of game content with a strong focus on gathering.
- The gathering speed calculation has been changed to use the same principles as crafting.
- Glyph effects have been removed from gathering. Additional glyph effects will be introduced at a later stage.
- Crafting quality calculation has been changed to a binomial distribution (thanks to Korwin).
- Items that break are now shown as broken instead of disappearing.
- Abuseable methods to strip gems from items have been removed.
- Wear on tools has been reduced.
- The chance to find pure elements during gathering has been increased.
- Magic gems and glyph shards are not found by gathering anymore.
- Constitution now plays a major role in calculating chances to find special items while gathering.
- Glyph shards are now mainly found at special, magical locations across the map.
- Silk can be found where swarms of butterflies are.
- Various spelling issues were resolved by your input.
For a complete list of changes, see: https://github.com/Illarion-eV/Illarion-Content/milestone/6
We would also like to use the opportunity to remind you to take our SWOT analysis poll: https://illarion.org/media/limesurvey/index.php/122675/lang-en
Have fun!
Estralis
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