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Thrive: Progress Update 08/23/2025

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Progress Update Banner 2025-08-23

First week after the release of 0.8.3, and most of the standard post-release procedures, as well as tweaks, are occurring. Along with developer forum discussions, some decent work is occurring behind the scenes, which can be accessed on our dev build.

Programming

  • New build of the day
    • Made hydrogen sulfide decay speed up with the presence of oxygen
    • Tweaked and improved the currents
    • Added a new currents trail effect in surface patches
    • Fast speed mode is now automatically disabled if the available CPU power is not enough to keep up with the fast speed
    • Switched the game to default to only showing new tutorials rather than all. The option to replay all tutorials still exists but must be selected now when starting a new game.
    • Added a workaround for player becoming extinct due to being removed from the current patch populations due to another bug (that has not been discovered yet)
    • Slow currents pushing a cell now no longer trigger the movement ripple effect
    • Fixed the Yum achievement not triggering for chunks
    • Fixed the wrong patch being highlighted in the patch map that is shown on extinction when going extinct in multiple patches in a row
    • Changed quick save and auto save limits to 100 (up from 50)
    • Updated xunit and gdUnit4 to newer versions
    • Updated translations

Graphics

  • Nothing Substantial

Gameplay

Sound

  • Nothing Substantial

Theory

  • Nothing Substantial

Outreach

  • Nothing Substantial

Other

  • Nothing Substantial