Release of OpenHV: link to original post
- Added the Ore Smelter to be the hacker pod counterpart.
- Added Grass/Sand/Snow to Tech transitions.
- Added the Flag
🏴 Post to act as a strategic victory point. - Added new artwork for faction-specific gun turrets.
- Fixed cube hunter starting unit deploying into outpost.
- Fixed advanced pods being visible in the first mission.
- Fixed wrong faction barracks in the second mission.
- Fixed trade platform exits to avoid blocking.
- Fixed AI engineers trying to capture bunkers.
- Fixed missing player mute
🔇 icon crashing the game. - Fixed lightning/plasma tower building footprint.
- Changed the Tech Reconstructor artwork to match other tech buildings.
- Increased Grand Howitzer range to cover the whole map.
- Removed map Waterbridgeworld
Based on a development snapshot of @OpenRA.
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