From jMonkeyEngine: link to the original post
What's Changed
- LWJGL 3.4.1 by @yaRnMcDonuts in #2598
- #2582 Correct thread warden so it can cope with multiple threaded JME apps by @richardTingle in #2583
- Feature - Mouse devices on android by @joliver82 in #2597
- Add glTF draco support by @javagl in #2591
- Replaces fullscreen quad with a viewport covering triangle by @zzuegg in #2589
- Introduce cachedLocalMat and update cloning logic by @capdevon in #2612
- Multi scenario screenshot test by @richardTingle in #2590
- Implement cleanUpFilter method in SoftBloomFilter by @capdevon in #2611
- fix crash when default framebuffer sizes are too small by @riccardobl in #2619
- Removed references to removed jme3-vr project by @aegroto in #2629
- Fix noiselib to properly compile on android (float literals). Also fixed NoiseLib.glsllib code indent by @joliver82 in #2622
- catch every exception from audio context initialization by @riccardobl in #2625
- fix regression that disabled custom fpp color format in some platforms by @riccardobl in #2623
- Fix AssertionError crash when audio source finishes while paused by @Copilot in #2633
- Rename FastMath.toMultipleOf to alignToPowerOfTwo and provide generic implementation by @Copilot in #2606
- Fix InstancedNode losing InstanceNodeControl after deserialization by @Copilot in #2605
- Fix RenderState hash invalidation in stencil setters and flipFaceCull by @Copilot in #2603
- Add GL_ES precision qualifiers to Glsl150ShaderGenerator for GLES3 compatibility by @Copilot in #2634
- Throw exception when unsupported extension is required by @javagl in #2628
- Reduce object allocations in AudioListener by @capdevon in #2501
- update the Gradle build tool to v8.14.4 by @stephengold in #2641
- Fix depth in SDSM shadows by @jeannekamikaze in #2630
- Fix for issue #2302 - NativeLibraryLoader fails due to no write permissions by @terranprog in #2303
- Fix 2631 by @codex128 in #2632
- fix: Issue 89 resolved #2602 - upgrade lwjglx (jme3) by @JNightRider in #2645
- WIP/Fix: correct parallel projection frustum plane normals for left/right by @zzuegg in #2640
- VectorEffects by @yaRnMcDonuts in #2577
- Fix type confusion in Serializer.getSerializerRegistration by @Copilot in #2604
- Update gradle/actions/wrapper-validation from v3 to v4 by @Copilot in #2651
- Fix memory leaks caused by reused arrays of Spatials by @parysto in #2642
- fix: Native platform - LwjglCanvas (example) by @JNightRider in #2646
- Auto-scale singlePassLightBatchSize exponentially up to hardware-clamped maximum by @Copilot in #2649
- Fix singlepass lighting artifacts and make it the default by @riccardobl in #2652
- break the sp lighting loop early in modern gl(es) by @riccardobl in #2655
- Add support for global lights by @riccardobl in #2548
- Add HSVUtils.glsllib by @yaRnMcDonuts in #2644
New Contributors
- @javagl made their first contribution in #2591
- @aegroto made their first contribution in #2629
- @Copilot made their first contribution in #2633
- @jeannekamikaze made their first contribution in #2630
- @terranprog made their first contribution in #2303
- @parysto made their first contribution in #2642
Full Changelog: v3.10.0-alpha1...v3.10.0-alpha2
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