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libGDX Jam March 2025

With our 32nd collaboration, the libGDX Jam continues the time-honoured tradition of making awesome games using the best framework out there. We encourage camaraderie, teamwork, and good sportsmanship with a side of well-intentioned buffoonery. The general jam rules can as always be found here. To participate take a look at the official itch.io page of the jam. The humorous jam trailer can be found on YouTube.

Castle Game Engine: New class for ZIP handling (TCastleZip), progress on new pretty wireframe approach, WOFF fonts support, LOD usage demo

Announcing a number of engine improvements from the last weeks: We have a new class for ZIP handling: . Features: Reading ZIP files from any TStream or URL (see networking about our URL support). Just open ZIP by and read by . Create and write ZIP files. Again, with API consistent with our engine, supporting …