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Castle Game Engine: Updates to Modern Object Pascal Introduction – anonymous functions, generic collections sorting

We have updated our Modern Object Pascal Introduction for Programmers. Enjoy! The most important addition is the section about “Anonymous functions”. It’s mostly just a simple example (tested to compile with both FPC and Delphi) along with links to good Delphi and FPC documentation. The examples are also in the repository: anon_functions_list_map_foreach.dpr anonymous_functions.dpr anon_functions_assignment_test.dpr The …

Castle Game Engine: Many engine improvements on the road to next release: TCastleShape outlines, VS Code integration improvements, decide which viewport controls listener, packing to zip easier…

As you can see from our increased frequency of news posts, we’re busy busy doing lots of things around the engine 🙂 The primary goal is to push engine 7.0-alpha.3 release out, with the bigger goal on the horizon to finally reach the mythical engine 7.0 release. And then of course do more things, planned …