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Castle Game Engine: Tiled maps: examples updated (see the new “strategy game demo”), API and docs improvements (how to determine tile picked by mouse, and more)

Example examples/tiled/strategy_game_demo was upgraded to use our new TCastleTiledMap component. This is a complete turn-based strategy game using our Tiled integration! As part of this, the game now features map panning and zooming “for free” thanks to the usage of in the viewport. It’s nice to see our approach (“map in viewport is more flexible”) …

Castle Game Engine: Use Delphinus to install Castle Game Engine in Delphi, also simplified Delphi packages

We have a new comfortable way to install Castle Game Engine packages and paths in the Delphi IDE: use Delphinus! Delphinus is an open-source package manager for Delphi. You can point it to an existing CGE installation using “Install from folder” from Delphinus GUI, and in turn it will Install CGE design-time package that provides …