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Castle Game Engine: Integration with Vampyre Imaging Library, new example image_display to test image loading speed and format support

We now can use Vampyre Imaging Library to load and save images in various formats. After some testing, I’m very impressed with how easy it is to use Vampyre, and we are already: Using it with Delphi by default (no need to do anything). Vampyre source code is bundled with CGE, so you don’t need …

Castle Game Engine: Big merge: Delphi compatibility, integration with Vampyre Imaging Library, many new/upgraded examples, inspector improvements, more

I have just merged a giant pull request to CGE with 334 commits! This is a big work from Andrzej Kilijański and me (Michalis Kamburelis) from the last 3.5 months, and it includes: Delphi compatibility! See PR 350 for details what works with Delphi — in short, almost everything 🙂 The supported compilers page was …