Unciv: 4.20.6 4.20.6 By SeventhM: Allow enabling embassies in Global/Policy/Era uniques instead of just techs Fix redundant requirement for sending embassies Add countables for worked tiles/population Fix edge case where Great Prophet costs are wrong Improve langu… Continue Reading →
Unvanquished 0.56.2, quality! We’re proud to deliver you Unvanquished 0.56.2! This point release is all about Quality! The Unvanquished 0.56 release has been a very important milestone with a huge amount of work shipped in it. But our community of volunteers is also very smal… Continue Reading →
Illarion: Update May 2026 Hello Illarionites!Here comes the first update of the year, and it's a big one.As usual, details are listed below.Larger Changes Nature magic. Fianna in Troll's Haven now offers a tutorial to guide you through learning about the five weaves o… Continue Reading →
Unciv: 4.20.5 4.20.5 modding: Correctly ignore possible filtering uniques for ruleset-disabled uniques modding: Check for event loops that the AI can get stuck in By SomeTroglodyte: Improve Civilopedia around Diplomacy concepts depending on Embassies Fixed map edit… Continue Reading →
Thrive: Progress Update 5/09/2026 Last week we told you that this week would be the last one to add new features before the next release. However, due to a scheduling conflict with when we would then have our release stream (can you guess what the conflict was with?), we decided to delay it by one week. Which happened to be quite convenient since two large features being w… Read More → Continue Reading →
Happy 30th Birthday, Escape Velocity It seems like almost yesterday, but Escape Velocity is now 30 years old! Originally released on the Cinco de Mayo in 1996 by the now defunct Ambrosia Software, it led to two sequels with Override and the most popular Escape Velocity Nova. Escape Veloci… Continue Reading →
Unciv: 4.20.4 4.20.4 modding: Ignore ruleset-specific errors when unique is disabled in this ruleset By SomeTroglodyte: Hide religion- or espionage-specific demands when disabled Fixed NPE when Espionage Screen is used to move a spy to an unknown civ’s city By unc… Continue Reading →
Flare: Flare 1.15 Flare is back with a new look! Let’s dive right into what’s new: New Graphics Version 1.15 introduces remastered graphics that are intended to look best on screens between 1080p and 1440p. Everything, from the characters, to the map tilesets, Continue Reading →