ZeroK: Server moved to Canada Zero-K server has been moved from France or Germany (not really sure) to Canada. Canada has shorter tubes to Asia and Oceania while also still being reasonably close to Europe, so in theory, this should help people suffering from too high pings without… Continue Reading →
This Week In Veloren 67 0.6, the content update, is slated to be released this week! Join us for the release party at 18:00 GMT on Saturday the 16th. This week, we hear from @Sharp about the move to WGPU. This Month in Rust GameDev has a new edition for the month of April. In… Continue Reading →
multiplayer tournament 2020 Multiplayer tournament 2020: almost ready World-X king of mars niEKTORy stef_tan hasifarmer 6 World-X N\A map 1 map 2 map 3 map 4 map 5 king of mars N\A N\A map 4 map 2 map 5 map 3 niEKTORy N\A N\A N\A map 5 map 3 map 1 stef_tan N\A … Continue Reading →
Release Roadmap We have published an initial plan of Vega Strike’s upcoming releases: Currently the plan: Release 0.6.0 – Resurrecting Vega Strike – We Can Release! Release 0.7.0 – Removing Code Release 0.8.0 – Moving from Python 2 to Python 3 Continue Reading →
This Week In Veloren 66 This week, new lantern functionality was added. We’ve seen some new progress on the wgpu front, with some of the game being rendered. There is also new audio progress with some SFX and a new track. – TWiV Editors: Slipped and AngelOnFira Contributor Wo… Continue Reading →
Community updates Some updates about the new Vega Strike website. Except the overall improvement of the aesthetics of the website, I have added an Atom RSS feed to the website, that you can subscribe to with your favourite client. Additionally, I have added links to all of the important places of our community, so you’ll be able to get from here to where ever you need. Continue Reading →
OpenRA: Release 20200503 We are pleased to finally announce Release 20200503, which brings the public release up to date with development changes from September 2019 through to March 2020. Two months of public playtesting have allowed us to polish these changes into the release today. Continue Reading →
Endless Sky: Stable release 0.9.12 A new release is now available on GitHub, unstable version 0.9.12. This version contains a huge amount of new content and game engine updates. Downloads are available for Mac OS X, 64-bit Windows, and 32-bit Windows. Ubuntu Linux packages are available… Continue Reading →
New Vega Strike website is up! The new Vega Strike website is up and running. Now we just need to add some content to it, to make it relevant. Vega Strike is coming back to life. Feel free to download the latest code from Github. Continue Reading →
Yorg: May 2020 update Hi! Here is an update about my development progresses, as of May 2020. Continue Reading →