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Teeworlds: Changelog 0.7.2

Changes that might be more interesting than others are marked green (redundant with the release announcement).

Features:
Christmas special update
Colorful gametype and level icons in the browser instead of grayscale (
#1904)
Add an option to use raw mouse inputs, revert to (0.6) relative mode by default (#1910)
Demo list marker indicator (#1913)
Restore ingame Player and Tee menus, add a warning that a reconnect is needed (#1921)
– Emotes can now be cancelled by releasing the mouse in the middle of the circle (#1794)
– Improve add friend text (#1879)
– Add a confirmation for removing a filter (#1878)
– Add a “click a player to follow” hint (#1848)
– Also hint players which key they should press to set themselves ready (#1893)

Fixes:
– Fixed textures for older graphic cards (#1888)
– Cancel whisper when target leaves (#1897)
– Fixed server browser entry text color & close region (#1898)
– Adjust chat messages to not display UID when option is turned off (#1895)
– Fix empty vote when joining a server (#1887)
– Broadcast: parse new line character (#1912)
– Fix general menu NumOptions (#1915)
– Fix failure to open configs in absolute paths since 0.7, reportedly (#1872)
– Fix MOTD not always displayed (#1899)
– Adjust volume label size (#1855)
– Fix invalid serverinfo (#1864)
– Fix red UID background in DM (#1870)
– Fix sorting to sort by real players/clients (#1868)
– Fix can’t remove clan friend (#1877)
– Fix too small 0.7 server popups (#1843)
– Fix server browser flickering (#1876)
– Fix change_map command not always changing map (#1871)
– Fix round score reset (#1885)
– Properly blend UID in chat (#1890)
– Add difficulty info to the ingame menus (#1892)

ZeroK: Matchmaker Maps Rotation

It’s time for a Matchmaker map pool rotation to introduce new maps (and give some old ones some love too).

Removed from 1v1 pool:

Shimmershore v1.0
Zed 2.3
Obsidian_1.5
Comet Catcher Redux v3.1

Added to 1v1 pool:

Something old: Into Battle v4
Something new: Thornford 2
Something borrowed: EvoRTS-New_Iammas-v05
Something blue: Aurelian v1.0

The same changes apply to the teams MM pool with one exception – Comet Catcher remains a MM teams map.

All of these changes are now in effect except for Into Battle, which will be added to the map pool after the next stable fixes its 1v1 startboxes.

Doomsday 2.1 released

Doomsday 2.1 has been released (build 2900), coinciding with the 25th anniversary of DOOM! This version contains several improvements for an all-around nicer experience: Graphics optimization. While games still use the classic renderer like in 2.0, all graphics are now drawn using OpenGL 3.3. This enables optimizations for more efficient rendering of the player view, … Continue reading Doomsday 2.1 released