Unciv: 4.14.16 4.14.16 CPU performance improvements UI: Better ‘close unit table’ button Better options checkboxes, slider buttons, multiplayer server UI – By Toxile Bugfixes: Buy button active when civ can purchase items in puppets Paused music no longer resumes… Continue Reading →
Welcoming background The most visible change introduced in this version is that the main menu now features a theme park in the background. This update also brings improvements to gamepad controls. Although still not fully… Continue Reading →
Unvanquished 0.55.2: bots in the sky Here comes the second update of our 0.55 release cycle! Just in time for Christmas! 🎄️ Only the engine, the game code and the main game package are updated. There is no map or texture update. The update will then be very fast to download if you use our… Continue Reading →
Thrive: Progress Update 12/14/2024 This week has wrapped up the development of the last new features for the Thrive 0.8.0 release. That release is coming next week but if you want to already try it or wish to help out by testing it early, … Read More → The post Progress Update 12/14/2024 appeared first on Revolutionary Games Studio. Continue Reading →
Unciv: 4.14.15 4.14.15 UI improvements: Tile Info Table Changed Black to Charcoal Unit description table Fixed cities built on pillages roads colored red Fixed scroll position indicator Fixed Thai diacritic support Added ‘exit’ button in world screen popup menu Fix… Continue Reading →
Thrive: Progress Update 12/14/2024 This week has wrapped up the development of the last new features for the Thrive 0.8.0 release. That release is coming next week but if you want to already try it or wish to help out by testing it early, we have a public test build you can find here. … Continue Reading →
The future of WadSmoosh Since the project is no longer maintained by its original author, eventually GZDoom’s IWAD detection for it will be removed.If you maintain a fork for wadsmoosh please output it as “your_fork.ipk3” (not .pk3) and add a custom iwadinfo.txt file to its … Continue Reading →
Naev 0.12.0-beta.3 With the bug frenzy calming down, we are proud to announce version 0.12.0-beta.3. This release contains a myriad of bug fixes and should be quite close to the final 0.12.0 version that is planned before the end of the year. As always, please report any… Continue Reading →
Unciv: 4.14.14 4.14.14 Automated air units respect ‘Cannot move’ unique Resolved rare New Game Screen ‘application not responding’ errors AI: Don’t pick most expensive tech as free tech, if it’s marked as ‘0 weight for AI decisions’ Decreased base Fort value to not … Continue Reading →