FGD Planets
FGD Planets
FOSS game & dev news
Skip to content
  • About
  • Sources

4x

There are 708 posts filed in 4x (this is page 1 of 71).

Post navigation

Unciv: 4.19.16

4.19.16
Changed default max RAM from 1GB to 4GB, it’s 2026, let people go crazy if they want
Feature/spy city view restrictions – By ICanSeeForever
FreshWater NaturalWonders no longer appear as lakes – By Ambeco
Scale demands and WLTK duration with gam…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-28 | Comment

Unciv: 4.19.15

4.19.15
More explicit warning about large maps causing memory crashes
Catch base terrains with occursOn in ruleset validation
Removing improvement-creating buildings where the no city tile has the improvement, no longer crashes
Cities can attack reveal…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-24 | Comment

Unciv: 4.19.14-patch1

4.19.14-patch1

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-22 | Comment

Unciv: 4.19.14

4.19.14
Add star icon to resources on map that are currently provided
Consistent XP cost for next N promotions vs single promotion
AI denounce automation – By unciv-loof
By AutumnPizazz:

Add game option to hide victory screen statistics
Change ‘Set [s…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-21 | Comment

Unciv: 4.19.13

4.19.13
Clear diplomatic modifiers and countdowns to resurrected civs
Puppeted cities remove ‘marked for improvement by building’ markers correctly
Modding:

Specific uniques for gold purchase cost always override default cost
Global uniques can accept…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-15 | Comment

Unciv: 4.19.12

4.19.12
Policies from overridden policy branches no longer ‘stick around’ to affect the UI
Added stockpiled resource stockpiles to resource overview
Added ‘Set [stockpile] to [amount]’ triggered unique
Don’t copy mod list download error to clipboard wi…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-08 | Comment

Unciv: 4.19.11

4.19.11
‘Unit can be promoted’ notification shows correct unit name
Fixed DOF diplomacy changes for 3rd party civs
Added limit to diplomatic modifiers that accumulate, specifically to negative protected-city-state modifiers
City state quests are ‘consi…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-02-01 | Comment

Unciv: 4.19.10

4.19.10
Add ‘[cityFilter] Cities of [civFilter] Civilizations’ countable – By RobLoach
Food consumption by population unique – By PLynx01
Fix VictoryScreen Charts Visibility for Spectator and Layout – By SomeTroglodyte
Customizable game duration during…

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-01-29 | Comment

Unciv: 4.19.9

4.19.9
Fixed mp server change on options, crashing the game
Modding: Resolved ‘divide by zero’ errors in expressions by defaulting to zero
Add city context to stat and resource countables – By SeventhM

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-01-22 | Comment

Unciv: 4.19.8

4.19.8
Fixed map generation on world wrap and 3 continents
Use default tileset if the configured one exists but cannot be loaded
Adjust turn-end diplomatic modifier accumulation and reversion by game speed – By unciv-loof

Continue Reading →
Games Planet in 4x, Mobile, Strategy | 2026-01-17 | Comment

Post navigation

Planets

  • Games Planet
  • Dev Planet

Network

  • Forum
  • IRC chat

Categories

  • 4x
  • Arcade
  • Art
  • Engine
  • FPS
  • Mobile
  • Party
  • Puzzle
  • Racing
  • Roguelike
  • RPG
  • RTS
  • Simulation
  • Space
  • Sport
  • Strategy
  • Tools
  • Turnbased
  • Uncategorised
  • Voxel
  • VR
Independent Publisher empowered by WordPress