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4x

There are 713 posts filed in 4x (this is page 10 of 72).

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Unciv: 4.16.6

4.16.6
Demands/Requests from other civs do not stop other events registering
Better ‘Pay to improve CS resource’
Seed pillage randomness to avoid save-scum
Modding:

Added misspelling tests for uniqueTo for buildings, units and improvements
Triggerable…

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Games Planet in 4x, Mobile, Strategy | 2025-04-29 | Comment

Unciv: 4.16.5

4.16.5
Added improvement image toggle next to minimap
Added indication when attacking, for which tile we will attack from
Fix opening Civilopedia from main menu when easter eggs enabled
Remove messages from defeated civilizations
Don’t automate naval u…

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Games Planet in 4x, Mobile, Strategy | 2025-04-23 | Comment

Unciv: 4.16.4

4.16.4
Tile swapping with transported units in the tile, checks who is transporting the units
City states don’t get continually researchable techs automatically
Modding:

Resolved automation crash for units with ‘gain free [building]’ uniques
Allow mul…

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Games Planet in 4x, Mobile, Strategy | 2025-04-17 | Comment

Unciv: 4.16.3

4.16.3
Ruleset validation: Hide performance suggestions from users, they’re now mod-checker only
Maintenance for improved Code quality
Prevent wrong multiplicators when using the ‘for every [countable]’ Unique in complex ways
Resolved – City states do…

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Games Planet in 4x, Mobile, Strategy | 2025-04-12 | Comment

Unciv: 4.16.2-patch1

4.16.2-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-04-10 | Comment

Unciv: 4.16.2

4.16.2
Added settings for circles vs hexagons for movable tiles
Modding:

Added ‘civ checkcountable’ console command
Trigger ‘on tile enter’ before removing barb camps / ruins
Suggest conditional order in uniques, for performance
Harden unique paramete…

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Games Planet in 4x, Mobile, Strategy | 2025-04-08 | Comment

Unciv: 4.16.1

4.16.1
Changed ’tiles we can move to’ indication from circles to covering the tile
Convert ‘conditional settlers’ to workers upon capture
Selected unit fadein/fadeout it much more visible
Added notification when unit set to sleep/defend until healed ha…

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Games Planet in 4x, Mobile, Strategy | 2025-04-06 | Comment

Unciv: 4.16.0-patch1

4.16.0-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-04-01 | Comment

Unciv: 4.15.20

4.15.20
Fixed autosave crashes when saving to external files on some Android devices
Modding:

Replaced semi-working policy branch restriction with countable + Unavailable
Negative stat percentages from buildings displayed properly in city screen.

Exp…

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Games Planet in 4x, Mobile, Strategy | 2025-03-31 | Comment

Unciv: 4.15.19

4.15.19
Modding: Warn against Resource uniques cannot use countables that depend on citywide resources
Animated healthbards in battle menu – By k-oa
Forest chopping moddability – By EmperorPinguin

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Games Planet in 4x, Mobile, Strategy | 2025-03-25 | Comment

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