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There are 658 posts filed in 4x (this is page 10 of 66).

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Unciv: 4.14.10

4.14.10
Fixed Flood Plains generation
Fixed crash when swapping while retreating
Added debug option to show tile image locations
Worker units do not try and swap with non-adjacent tiles
Better MP update error handling
Resolved crashes due to incorrect …

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Games Planet in 4x, Mobile, Strategy | 2024-11-26 | Comment

Unciv: 4.14.9

4.14.9
CPU performance improvements
Uniques hidden from users do not show icons in tech tree
Disallow slashes in mp game names
Added more options for UI skin mods – By GGGuenni
By SeventhM:

Fix capital indicating uniques ignoring gamestate
Fix tile d…

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Games Planet in 4x, Mobile, Strategy | 2024-11-21 | Comment

Unciv: 4.14.8

4.14.8
Avoid ‘application not responding’ errors on Android when attempting to start a multiplayer game
Avoid out of memory errors when updating multiplayer games
Don’t reject constructions for missing stockpiled resource costs, AFTER you’ve already pa…

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Games Planet in 4x, Mobile, Strategy | 2024-11-19 | Comment

Unciv: 4.14.7

4.14.7
CPU performance improvements
Modding:

Mod checker accepts civ filters as tile filters
Great General unique works with conditionals
Nat wonders land->water conversion no longer causes rivers on water tiles

Growth nullifying uniques do not nu…

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Games Planet in 4x, Mobile, Strategy | 2024-11-17 | Comment

Unciv: 4.14.6-patch1

4.14.6-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-11-14 | Comment

Unciv: 4.14.6

4.14.6
Rendering performance improvements
AI does not offer open borders trade if other side already has open borders
Don’t allow trading away max gold/max gpt to multiple civs
Added ‘unit remove all’ console command
In trade, if one side has negative …

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Games Planet in 4x, Mobile, Strategy | 2024-11-13 | Comment

Unciv: 4.14.5-patch1

4.14.5-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-11-11 | Comment

Unciv: 4.14.5

4.14.5
Coast edge images for HexaRealm tiles by legacymtgsalvationuser69544 🙂
Place edge images over terrains and under improvements, where possible
City-state unique units are not taken from civs within this game
Don’t assume the city-state ally know…

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Games Planet in 4x, Mobile, Strategy | 2024-11-10 | Comment

Unciv: 4.14.4

4.14.4
Memory optimizations
AI: Use Great Artists for Golden Ages
modding: Added ‘on [difficulty] difficulty’ conditional
Avoid Growth and Food Ranking Improvements – By itanasi

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Games Planet in 4x, Mobile, Strategy | 2024-11-06 | Comment

Unciv: 4.14.3

4.14.3
Fixed Wait action when auto unit cycle is disabled
Unresearchable techs not added when starting in advanced era
modding:

Added validation to event uniques
‘upon gaining/losing the [promotion] status’ triggers correctly
‘upon building a [improve…

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Games Planet in 4x, Mobile, Strategy | 2024-11-02 | Comment

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