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There are 682 posts filed in 4x (this is page 13 of 69).

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Unciv: 4.14.5-patch1

4.14.5-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-11-11 | Comment

Unciv: 4.14.5

4.14.5
Coast edge images for HexaRealm tiles by legacymtgsalvationuser69544 🙂
Place edge images over terrains and under improvements, where possible
City-state unique units are not taken from civs within this game
Don’t assume the city-state ally know…

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Games Planet in 4x, Mobile, Strategy | 2024-11-10 | Comment

Unciv: 4.14.4

4.14.4
Memory optimizations
AI: Use Great Artists for Golden Ages
modding: Added ‘on [difficulty] difficulty’ conditional
Avoid Growth and Food Ranking Improvements – By itanasi

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Games Planet in 4x, Mobile, Strategy | 2024-11-06 | Comment

Unciv: 4.14.3

4.14.3
Fixed Wait action when auto unit cycle is disabled
Unresearchable techs not added when starting in advanced era
modding:

Added validation to event uniques
‘upon gaining/losing the [promotion] status’ triggers correctly
‘upon building a [improve…

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Games Planet in 4x, Mobile, Strategy | 2024-11-02 | Comment

Unciv: 4.14.2-patch1

4.14.2-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-10-31 | Comment

Unciv: 4.14.2

4.14.2
DoF popup requires choosing an option
Downgraded back to LibGDX 1.12.1 to solve Wayland and AWT issues
Resource uniques are initialized correctly
Memory performance improvements
Workers will repair pillaged Great improvement tiles – By Emandac
A…

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Games Planet in 4x, Mobile, Strategy | 2024-10-31 | Comment

Unciv: 4.14.1

4.14.1
Modding: ‘upon gaining/losing the [promotion] status/promotion’ triggers now work correctly
Allow AI to use perpetual culture/faith conversions
Added version number to main menu
By itanasi:

New ‘Guard’ action for units that can retreat from com…

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Games Planet in 4x, Mobile, Strategy | 2024-10-28 | Comment

Unciv: 4.14.0

4.14.0
Wait action selects next unit
By sulai:

Better city screen buy button location
Do not create resource notification for unresearched resources

Fix constructions that’s always visible showing when belonging to another civ – By SeventhM

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Games Planet in 4x, Mobile, Strategy | 2024-10-24 | Comment

Unciv: 4.13.19

4.13.19
Update mods even if we have cached data
Modding: Unit icon falls back to UnitTypeIcons/ successfully
Cities reduce tile movement cost to 1 (on e.g. hills), per Civ V
Add Specialists Tutorial – By itanasi
Add <when espionage is enabled> co…

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Games Planet in 4x, Mobile, Strategy | 2024-10-21 | Comment

Unciv: 4.13.18

4.13.18
Better AI decisions for policy branches
Modding:

Allow fallback to ‘UnitTypeIcons/$unitName’ if ‘UnitIcons/$unitName’ does not exist
Added unique-weighted decision for policy branches
Better ‘hidden when’ uniques for disabled religion, victory…

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Games Planet in 4x, Mobile, Strategy | 2024-10-20 | Comment

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