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There are 682 posts filed in 4x (this is page 19 of 69).

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Unciv: 4.12.1

4.12.1
Performance improvements
‘join war’ offers only valid if can declare war
Added ‘Will not be replaced by automated units’ unique
By tuvus:

Defeated civilizations don’t use spies
Spies deselect when moved on map
Civs can no longer declare war rig…

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Games Planet in 4x, Mobile, Strategy | 2024-06-19 | Comment

Unciv: 4.12.0-patch1

4.12.0-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-06-16 | Comment

Unciv: 4.12.0

4.12.0
Fixed spy automation crash
By tuvus:

Personality implementation
AI is more likely to sign Defensive pacts
Giving the AI good trades is stored as credit
Fix election crash

By SomeTroglodyte:

Map editor can place improvements again
Reduce size …

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Games Planet in 4x, Mobile, Strategy | 2024-06-15 | Comment

Unciv: 4.11.19-patch1

4.11.19-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-06-11 | Comment

Unciv: 4.11.19

4.11.19
New unique trigger: ‘<upon expending a [mapUnitFilter] unit>’
Console:

city addtile <cityName> takes an optional [radius] parameter
civ addtech / civ removetech commands

By SomeTroglodyte:

Use Events for moddable, floating ‘Tutor…

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Games Planet in 4x, Mobile, Strategy | 2024-06-10 | Comment

Unciv: 4.11.18-patch1

4.11.18-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-06-09 | Comment

Unciv: 4.11.18

4.11.18
We passed 1000 versions! 😀
‘(modified by game speed)’ modifier
Fixed ‘Promotes all spies [amount] time(s)’ crash
By SomeTroglodyte:

UX: Dev Console easier to use without installing keyboard apps
Improve update of ‘Last seen improvement’

Rewo…

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Games Planet in 4x, Mobile, Strategy | 2024-06-08 | Comment

Unciv: 4.11.17

4.11.17
Unavailable techs work well with tech picker screen
Added ruleset check for resource uniques with resource conditionals
By tuvus:

Added an option to disable move by long press
Fixed spy steal tech timer
Spy max rank can be modded

By SomeTrogl…

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Games Planet in 4x, Mobile, Strategy | 2024-06-04 | Comment

Unciv: 4.11.16

4.11.16
AI no longer trusts you on resource trades if you cut deals short
Added ‘per every X countables’ modifier
Add unit name and building name countables
By SomeTroglodyte:

Allow mod sounds to be selected as multiplayer notification sound
Allow acc…

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Games Planet in 4x, Mobile, Strategy | 2024-05-29 | Comment

Unciv: 4.11.15

4.11.15
Modding: ‘for every [countable]’ unique modifier
Added links to base ruleset template in docs
Fixed ‘don’t allow era select’ if the game has no techs
By SomeTroglodyte:

Support for Zulu language

By tuvus:

Clicking the spy button no longer al…

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Games Planet in 4x, Mobile, Strategy | 2024-05-27 | Comment

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