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There are 682 posts filed in 4x (this is page 22 of 69).

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Unciv: 4.10.18: Revert "Worker automation takes city focus and civ personality into a…

4.10.18
Performance improvements!
Religious victory no longer causes crash
Worker automation takes city focus and civ personality into account evaluating stats
Free buildings granted properly when era-free cities also granted
‘Connect road’ unit action…

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Games Planet in 4x, Mobile, Strategy | 2024-03-13 | Comment

Unciv: 4.10.17-patch1

4.10.17-patch1

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Games Planet in 4x, Mobile, Strategy | 2024-03-09 | Comment

Unciv: 4.10.17

4.10.17
Added Events, moddable choices for triggering uniques!
By tuvus:

Fixed swapping a unit with a unit that is escorting
Next turn button reactivates after closing a popup menu

River terraform – By SomeTroglodyte
New language – Norwegian – by Fl…

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Games Planet in 4x, Mobile, Strategy | 2024-03-09 | Comment

Unciv: 4.10.16

4.10.16
Allow multifilter uniques to count for filtering
By tuvus:

Skip next unit button (right-click option)
Better Unit Actions Sorting

By SomeTroglodyte:

City filters for cities in resistance and being razed
Competition quests in progress display…

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Games Planet in 4x, Mobile, Strategy | 2024-03-05 | Comment

Unciv: 4.10.15

4.10.15
Changed tech trigger to accept tech filters
By SomeTroglodyte:

Improve DiplomacyScreen UX (nation icons) on cramped screens
Move DiplomacyScreen close button to top right
Validation warning Suppression as Unique or modifier
UI: Fix options pop…

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Games Planet in 4x, Mobile, Strategy | 2024-03-03 | Comment

Unciv: 4.10.14

4.10.14
AI tile evaluation considers Faith
Civ-wide uniques for city-wide resources
Added ‘city addbuilding’, ‘city removebuilding’ console commands
Add unique to conditionally control construction costs
Added conditional for exact amount of population…

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Games Planet in 4x, Mobile, Strategy | 2024-02-28 | Comment

Unciv: 4.10.13

4.10.13
Add AI for land-based nuke units
Keep opened mods open and at top of list when reloading mods in ‘locate mod errors’ tab
above/below HP conditionals work outside of combat
update uniques upon taking damage and other situations
By SomeTroglodyte…

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Games Planet in 4x, Mobile, Strategy | 2024-02-26 | Comment

Unciv: 4.10.12

4.10.12
Terraform unique triggerable from improvements
By SomeTroglodyte:

Right-click/longpress for World screen city buttons
Fix some uses of ‘hidden from users’ modifer
Fix fortified units upgraded to unfortifyable ones keeping fortification
Empire …

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Games Planet in 4x, Mobile, Strategy | 2024-02-24 | Comment

Unciv: 4.10.11

4.10.11
Terraforming unique! ‘Turn this tile into a [terrainName] tile’
Fix timed uniques without other conditionals
Only allow a trigger-based unit action if actionable
By SomeTroglodyte:

Conditional ‘While Researching’
External links: Right-click an…

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Games Planet in 4x, Mobile, Strategy | 2024-02-20 | Comment

Unciv: 4.10.10

4.10.10
By SomeTroglodyte:

Great Person Point breakdown UI in city
Fix creating odd-width rectangular no-wrap maps

By SeventhM:

Allow barb camps to function after giving ruins effects
Conditional for building in amount of cities

AutoAssign Populati…

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Games Planet in 4x, Mobile, Strategy | 2024-02-17 | Comment

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