Unciv: 4.7.12-patch2: Resolved #9887 – Improvement picker screen does not cause ‘phantom’ u… 4.7.12-patch2 Continue Reading →
Unciv: 4.7.12 4.7.12 AI workers remove detrimental features Free buildings are converted to civ-specific replacements Double-click on worked tile icon locks tile Update Windows JDK to Adoptium JDK 11 Better untyped unique recognition in mod checker – By SomeTroglody… Continue Reading →
Unciv: 4.7.11 4.7.11 By SomeTroglodyte: Civilopedia shows origin mod for objects Key shortcuts for CityScreen Nukes behave closer to Civ V Local mod folder names preserved for strangely-named mods modding: Better unique warnings By SeventhM: Fixed behaviour for u… Continue Reading →
Unciv: 4.7.10 4.7.10 BaseUnit unique-finding always takes Type uniques into account Automated AI workers now replace forts – By tuvus Fix issues when adding/removing buildings – By SeventhM NotificationAction compatibility patch – By SomeTroglodyte Text correction … Continue Reading →
Unciv: 4.7.9 4.7.9 Minor memory improvement By SomeTroglodyte: Little Promotion UX improvements Modding: Better unique-to-object compliance testing By SeventhM: Fix issues from gaining free beliefs Fix issues when transferring capitals Avoid built buildings Continue Reading →
Unciv: 4.7.8 4.7.8 Modding: City-level resources! Display resource uniques in civilopedia Memory improvements Added notification for destruction of tile improvements via unit ability – By random271 Translation updates Continue Reading →
Unciv: 4.7.7 4.7.7 Fixed India’s ‘double unhappiness’ unique By SeventhM: Fix buildings/units not triggering and golden age stat updates Avoid crashes with incorrect condtionals Scaling purchase costs for faith/culture/science/etc. with speed Better support for la… Continue Reading →