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There are 657 posts filed in 4x (this is page 3 of 66).

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Unciv: 4.16.17-patch1

4.16.17-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-06-18 | Comment

Unciv: 4.16.17

4.16.17
Increased font size so it looks less blurry on large screens
‘connect road’ works when railroads don’t exist in the ruleset
‘connect road’ acknowledges availability uniques on road/railroad
Simplified requirements for adding a new demand
By Emp…

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Games Planet in 4x, Mobile, Strategy | 2025-06-17 | Comment

Unciv: 4.16.16

4.16.16
By metablaster:

update missing world screen image annotation
Table and colors for diplomatic relations between human players in diplomacy screen.
Fix automated units not auto upgrading when enabled
Fix broken translations

By RobLoach:

Allow …

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Games Planet in 4x, Mobile, Strategy | 2025-06-15 | Comment

Unciv: 4.16.15

4.16.15
Fixed Gold being translated in trade offer with peace treaty
By metablaster:

Improved diagram colors in global politics
Fix crash for automated Fighter units
Fix automated long range units not heading to enemy city

modding: Show status page f…

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Games Planet in 4x, Mobile, Strategy | 2025-06-11 | Comment

Unciv: 4.16.14

4.16.14
Mod checking: Catch unexpected validation exceptions
Add uniques to remove tile resources and improvements – By RobLoach
Upon Ending Golden Age unique – By PLynx01
Fix Civilopedia when opened for a religion-free ruleset without a loaded game – …

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Games Planet in 4x, Mobile, Strategy | 2025-06-07 | Comment

Unciv: 4.16.13-patch1

4.16.13-patch1

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Games Planet in 4x, Mobile, Strategy | 2025-06-04 | Comment

Unciv: 4.16.13

4.16.13
Fixed techs showing ‘0 turns’ and yet not being researched
Fixed trigger uniques with broken city filters
Only buildable improvements are viable comparisons for determining if a City Center can provide a resource
Added ‘era number’, ‘speed modi…

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Games Planet in 4x, Mobile, Strategy | 2025-06-02 | Comment

Unciv: 4.16.12

4.16.12
Modding:

Warn of rendering performance problems for split atlases
Avoid crash from ‘in this city’ uniques when not applied in the context of a city

New countable for adopted policies supports policyFilter – By SomeTroglodyte
Added UponLosingC…

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Games Planet in 4x, Mobile, Strategy | 2025-05-30 | Comment

Unciv: 4.16.11

4.16.11
Don’t spawn prophet in holy city if it’s been taken over
City location ranking takes modded city work range into account
Modding: Avoid crashes from ‘free buildings that no longer apply once they’re in the city / change which buildings are free…

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Games Planet in 4x, Mobile, Strategy | 2025-05-25 | Comment

Unciv: 4.16.10

4.16.10
Disabled android-specific behaviour of text fields since it’s broken currently 😐
Fixed city screen buildings panel not fully scrollable
Only add mod search textboxes if there are at least 10 mods (cleaner UI)
uniques: Add a ‘not constructed by…

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Games Planet in 4x, Mobile, Strategy | 2025-05-20 | Comment

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