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There are 716 posts filed in 4x (this is page 34 of 72).

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Unciv: 4.7.11

4.7.11
By SomeTroglodyte:

Civilopedia shows origin mod for objects
Key shortcuts for CityScreen
Nukes behave closer to Civ V
Local mod folder names preserved for strangely-named mods
modding: Better unique warnings

By SeventhM:

Fixed behaviour for u…

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Games Planet in 4x, Mobile, Strategy | 2023-07-30 | Comment

Unciv: 4.7.10

4.7.10
BaseUnit unique-finding always takes Type uniques into account
Automated AI workers now replace forts – By tuvus
Fix issues when adding/removing buildings – By SeventhM
NotificationAction compatibility patch – By SomeTroglodyte
Text correction …

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Games Planet in 4x, Mobile, Strategy | 2023-07-24 | Comment

Unciv: 4.7.9-patch1

4.7.9-patch1

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Games Planet in 4x, Mobile, Strategy | 2023-07-20 | Comment

Unciv: 4.7.9

4.7.9
Minor memory improvement
By SomeTroglodyte:

Little Promotion UX improvements
Modding: Better unique-to-object compliance testing

By SeventhM:

Fix issues from gaining free beliefs
Fix issues when transferring capitals
Avoid built buildings

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Games Planet in 4x, Mobile, Strategy | 2023-07-18 | Comment

Unciv: 4.7.8-patch1

4.7.8-patch1

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Games Planet in 4x, Mobile, Strategy | 2023-07-11 | Comment

Unciv: 4.7.8

4.7.8
Modding: City-level resources!
Display resource uniques in civilopedia
Memory improvements
Added notification for destruction of tile improvements via unit ability – By random271
Translation updates

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Games Planet in 4x, Mobile, Strategy | 2023-07-10 | Comment

Unciv: 4.7.7

4.7.7
Fixed India’s ‘double unhappiness’ unique
By SeventhM:

Fix buildings/units not triggering and golden age stat updates
Avoid crashes with incorrect condtionals
Scaling purchase costs for faith/culture/science/etc. with speed
Better support for la…

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Games Planet in 4x, Mobile, Strategy | 2023-07-05 | Comment

Unciv: 4.7.6-patch2

4.7.6-patch2

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Games Planet in 4x, Mobile, Strategy | 2023-07-03 | Comment

Unciv: 4.7.6-patch1

4.7.6-patch1

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Games Planet in 4x, Mobile, Strategy | 2023-07-02 | Comment

Unciv: 4.7.6

4.7.6
“Requires a [buildingFilter] in at least [amount] cities” works correctly with filters that aren’t building names
AI only buys tiles contiguous to the current city tiles
Undo Move button moved to the right, so other buttons stay in place
By Seven…

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Games Planet in 4x, Mobile, Strategy | 2023-07-02 | Comment

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