Unciv: 4.1.14 4.1.14 By OptimizedForDensity: Make mounted vs city penalties attack-only Logistics allows move after attack Fix crash when melee unit captures civilian then tries to attack it Allow modded harbor-type buildings to connect cities Fix “Religions to be … Continue Reading →
Unciv: 4.1.13-patch1 4.1.13-patch1 Fixes crash on trying to enter diplomacy/policy screen #7261 Continue Reading →
Unciv: 4.1.13 4.1.13 By Azzurite: Make popups and text fields nicer to interact with on Android Rework Policy and Diplomacy buttons – By SomeTroglodyte By OptimizedForDensity: Fix cases where AI GP get stuck building improvements Fix disappearing terrain when sw… Continue Reading →
Unciv: 4.1.12 4.1.12 By Azzurite: Many, many UX improvements! Fixed memory leaks By OptimizedForDensity: Moddable game speeds Population reassignment bug fixes Civilopedia tweaks – By SomeTroglodyte Translation improvements – By J0anJosep Trigger Time Victory on… Continue Reading →
Unciv: 4.1.11 4.1.11 AI considers liberating city-states from other civilizations – By OptimizedForDensity By Azzurite: Fix OutOfMemory error when loading game state after already having a game loaded Fix unit overlay not being closed when performing an action wit… Continue Reading →
Unciv: 4.1.10-experimental2: Revert "Maintain Fortify bonus after Fortify until Healed (#6991)" 4.1.10-experimental2 Continue Reading →
Unciv: 4.1.10-experimental: increased kotlin version to latest 1.7.0 (#7151) 4.1.10-experimental Continue Reading →