Unciv: 4.10.0 4.10.0 Natural wonders no longer spawn next to start locations Automated spectator in multiplayer takes no actions Added console commands to remove roads, change city name By SomeTroglodyte: The console key is now bindable Allow map editor to generate… Continue Reading →
Unciv: 4.9.19 4.9.19 Modding: ‘Cannot be traded’ unique accepts Civ conditionals Allow comment uniques on follower beliefs By tuvus: Spectators receive era notifications again Fixed AI Worker feature removal By SomeTroglodyte: Fix Paradrop crossing World-wrap s… Continue Reading →
Unciv: 4.9.18 4.9.18 Performance improvements for movement and ruleset validation Added unique MayBuyConstructionsInPuppets – By rpolitex Polynesia can immediately embark on turn zero – By SeventhM Fix NullPointerException on founding a pantheon – By dHannasch Fix… Continue Reading →
Unciv: 4.9.17 4.9.17 Experimental pathfinding – activate in Options > Gameplay > Experimental movement Console: autocomplete ALL THE THINGS! By SeventhM: Allow mapUnitFilter to use CivFilter Add terrain filters for resources, any terrain, or ‘improved’ Fix ‘i… Continue Reading →
Unciv: 4.9.16 4.9.16 Console: civ/city names better matching By SeventhM: Change the icons from some units/buildings Add unique to allow for generalized great generals Show carried production from mid-turn obsoleted units – By soggerr By tuvus: Fixed crash when … Continue Reading →
Unciv: 4.9.15 4.9.15 Added Tile Breakdown table, accessible by clicking on the stats in tile info table Solved rare pillage-related crash Added smoothing to vector images Console: Add activatetrigger command for civ! Allow ‘-delimited strings ‘capture all capitals… Continue Reading →
Unciv: 4.9.14 4.9.14 Fixed Scenario crashes Updating server URL allows checking connection immediately New Citizen Focus Options – by Itanasi By tuvus: Worker AI short distance priority fix AI focuses city-state gold gifting By SeventhM: Spawn multiple great peop… Continue Reading →
Unciv: 4.9.13 4.9.13 Religion button respects unique ‘hidden from users’ modifier Trigger ‘capture city’ as a unit trigger By tuvus: Worker AI Rework AI doesn’t counteroffer and request a treaty on the same turn Civs now have a 50% chance of picking their favored r… Continue Reading →