Unciv: 3.18.7 3.18.7 Multiplayer game info is updated as each intermediate player finishes their turn Solved crash – AIs ignore trade requests that have become invalid mid-turn By xlenstra: Fixed a bug where ‘requires a [buildingName] in this city’ would not work F… Continue Reading →
Unciv: 3.18.6 3.18.6 Fixed niche bug that let you try and capture civilians in territory you can’t enter New Recycling center building – By itanasi By will-ca: Center Agriculture in Tech tree. Show which cities are missing required buildings for National Wonders. … Continue Reading →
Unciv: 3.18.5 3.18.5 By SimonCeder: We Love The King Day Counteroffer mechanic, updated trade valuations Added health conditionals – By xlenstra Make Guided Missile Free (and Maintenance overhaul) – By itanasi Stop putting Wonders as start buildings – By Spaced… Continue Reading →
Unciv: 3.18.4 3.18.4 Can safely convert maps between rulesets! Policy screen keeps scroll position when adding new policy Cannot add 2 of the same buildings to the queue visually Viewable tiles update after capturing city AI won’t declare war at the very beginning o… Continue Reading →
Unciv: 3.18.3 3.18.3 Caught out of memory errors on autosave By xlenstra: Updated vanilla policies and fixed a few oversights from G&K policies Cleaned religion from the Vanilla ruleset Continue Reading →
Unciv: 3.18.2 3.18.2 Pre-solved potential bugs Fixed tileset config conflicts between mods Fixed crashing music bug Caught out of memory errors when updating tiles with a catch-all popup Performance improvements, should help mitigate existing ANRs Resolved crashes i… Continue Reading →