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There are 698 posts filed in 4x (this is page 55 of 70).

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Unciv: 3.19.5-autoupdate-unqiues: Find all replaceable uniques, generate replacement text, check for co…

3.19.5-autoupdate-unqiues

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Games Planet in 4x, Mobile, Strategy | 2022-02-03 | Comment

Unciv: 3.19.5

3.19.5
HUGE reduction is memory consumption!
Performance improvements!
Greatly reduced loading times when mods are installed
Better terrain moddability + Added unique to convert terrains if adjacent to something
“Must be next to [terrainFilter]” now ap…

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Games Planet in 4x, Mobile, Strategy | 2022-02-03 | Comment

Unciv: 3.19.4

3.19.4
Caught more mod failure conditions, removed certain assumptions from map creation
Unique replacement warnings show the correct replacement with filled parameters
By xlenstra:

Fixed a bug where unit discounts would not work
Fixed a crash when op…

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Games Planet in 4x, Mobile, Strategy | 2022-02-01 | Comment

Unciv: 3.19.3

3.19.3
Huge performance improvements to “next turn”
Removed mod dependency on specific terrains and resources
By xlenstra:

Resources can now again provide uniques applying to the entire civ
Fixed a few rare mod-specific crashes

New caravel image – By…

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Games Planet in 4x, Mobile, Strategy | 2022-01-29 | Comment

Unciv: 3.19.2

3.19.2
Stat bonus drilldown in cities
Performance improvements
By will-ca:

Try to fix potential typos in stock rulesets.
Wiki improvements!
Make sure units always have starting promotions.

By xlenstra:

Fixed the problems with the food carry-over uni…

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Games Planet in 4x, Mobile, Strategy | 2022-01-26 | Comment

Unciv: 3.19.1

3.19.1
Better drilldown to stat sources in city screen
Start bias includes neighboring tiles for better effect
Cleaner tech order display
Better unique documentation – By xlenstra
By will-ca:

Check rulesets for potential typos.
Avoid potential crashes…

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Games Planet in 4x, Mobile, Strategy | 2022-01-24 | Comment

Unciv: 3.19.0

3.19.0
Vastly improved worker AI for mods, and AI utilization of workers
Added button to update an installed mod from its action menu
Converted all stat percent uniques to be iterated on efficiently once!
Fixed a conversion error in “% city strength fr…

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Games Planet in 4x, Mobile, Strategy | 2022-01-22 | Comment

Unciv: 3.18.19

3.18.19
Worker AI improvements for modded improvements and terrains
Performance improvements
Minor UI improvements
By will-ca:

Unified icon button UI
Added missing translation terms

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Games Planet in 4x, Mobile, Strategy | 2022-01-19 | Comment

Unciv: 3.18.18

3.18.18
“Cannot be built with” unique catches building equivalents as well
Unique deprecation and textual improvements
By will-ca:

Explain when cities can’t be razed in Civilopedia
Solved “overlapping tiles” in modded tilesets
Fix a tiny and limited m…

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Games Planet in 4x, Mobile, Strategy | 2022-01-16 | Comment

Unciv: 3.18.17

3.18.17
Handling for multiplayer download errors
Fixed fringe-case crashes
By xlenstra:

Fixed a bug that occasionally placed hills on top of mountains
Made all the other constants determining the strength of cities moddable
Fixed a bug where citadels …

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Games Planet in 4x, Mobile, Strategy | 2022-01-14 | Comment

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