Unciv: 3.16.7 3.16.7 By xlenstra: Implemented Inquisitors Implemented a cap for the production boost of great engineers Scouts still ignore terrain costs after upgrades Fixes bug where upgrading units would no longer provide their default upgrades By SomeTroglodyt… Continue Reading →
Unciv: 3.16.5 3.16.5 By SomeTroglodyte: Expander tab persist UI improvements for city screen Unit action constants and worker unique cleanup By avdstaaij: Removed the civ introduction trade option Made water oil wells require the Refrigeration tech Removed the si… Continue Reading →
Unciv: 3.16.4 3.16.4 Implemented Zone of Control mechanic – by avdstaaij Runtime optimizations – By SomeTroglodyte Implemented religious pressure – By xlenstra Fix units not entering cities upon capture – By avdstaaij Continue Reading →
Unciv: 3.16.3 3.16.3 By SomeTroglodyte: Civilopedia – Difficulty City screen stats double separators Unit rename UI By xlenstra: Added founder beliefs, updates to pantheon spreading Added an overview screen for religions Resources changed to match civ5 G&K -… Continue Reading →
Unciv: 3.16.2-patch1 3.16.2-patch1 Fixed diplomacy screen crash for city-states with no cities Added mod check for units whose unitType is not defined Fixed crash when selecting certain buildings in the civilopedia – by xlenstra Continue Reading →
Unciv: 3.16.2 3.16.2 Fixed crashing Diplomatic victory bug By xlenstra: Added follower beliefs for buying religious buildings Hides ‘automate’ unit action and unhides ‘stop exploring’ unit action Ruins now have their own file Architecture is now a prerequiste of Ar… Continue Reading →
Unciv: 3.16.1 3.16.1 By xlenstra: Added missionairy units, which can spread religion and bought with faith Replaced the last promotion effects with uniques Removed $ signs from translatable strings By SomeTroglodyte: Bring allUnitActionsHaveTranslation test up to… Continue Reading →
Unciv: 3.16.0-patch1 3.16.0-patch1 Bugfixes from unitTypes so promotions work again – By xlenstra By SomeTroglodyte: Allow civ-unique buildings to be created by startingEra Mod manager concurrency Randomize Plains/Grasslands around deserts – By ravignir Continue Reading →