FreeOrion: FreeOrion v0.5.1 released FreeOrion v0.5.1 has been released.This is the version of FreeOrion recommended for those who just want to play and enjoy the game. So unless you want to participate in game development or play the latest development version with all the new features … Continue Reading →
Unciv: 4.15.9 4.15.9 Rendering performance improvements Map example for new games is only an example and does not cause lag Generate map tab in map editor properly scrollable Added missing attack notification translations Fixed unit statuses causing game to be unloa… Continue Reading →
Unciv: 4.15.8 4.15.8 ‘Triggers a global alert upon build start’ works for units UX: Added generated map type preview in New Game screen 😀 Better panel sizing in New Game screen Fixed multiple buy buttons in construction info table Continue Reading →
Unciv: 4.15.7 4.15.7 Revert all texture packing – solves several bugs at the expense of the faster rendering Avoid rare crash when failing to load mods on Android Fixed Unciv not starting on MacOS modding: Added ‘upon entering a [tileFilter] tile’ trigger Added val… Continue Reading →
Unciv: 4.15.6 4.15.6 Fixed white blocks on new game from new game screen Added stat categories for buildings in the construction list Spy randomness is different for different spies in same city Resize map with drag gesture – By sulai Add info about adding project -… Continue Reading →
Unciv: 4.15.5 4.15.5 Huge rendering performance changes for modded images – merely ‘major’ change for non-modded images Automation handles ‘Found City’ uniques with limited uses correctly By sulai: UnitTable: show a summary when no unit is selected Fix sticky toolt… Continue Reading →