Unciv: 4.14.16 4.14.16 CPU performance improvements UI: Better ‘close unit table’ button Better options checkboxes, slider buttons, multiplayer server UI – By Toxile Bugfixes: Buy button active when civ can purchase items in puppets Paused music no longer resumes… Continue Reading →
Unciv: 4.14.15 4.14.15 UI improvements: Tile Info Table Changed Black to Charcoal Unit description table Fixed cities built on pillages roads colored red Fixed scroll position indicator Fixed Thai diacritic support Added ‘exit’ button in world screen popup menu Fix… Continue Reading →
Unciv: 4.14.14 4.14.14 Automated air units respect ‘Cannot move’ unique Resolved rare New Game Screen ‘application not responding’ errors AI: Don’t pick most expensive tech as free tech, if it’s marked as ‘0 weight for AI decisions’ Decreased base Fort value to not … Continue Reading →
Unciv: 4.14.13 4.14.13 SIGNIFICANT memory performance improvements for large maps ‘Stats from tiles’ uniques work with terrain + improvement filter combos Layout for resource icons in city screen when in resistance – fixed Remove server notifications – bad user exper… Continue Reading →
Unciv: 4.14.12 4.14.12 Allow unit triggers to be used in unit-triggered events Memory and rendering performance improvements Solved ANRs while building crash screen Spies assigned to cities moved to other civs are returned to hideout Automated workers don’t remove te… Continue Reading →
Unciv: 4.14.11 4.14.11 Added Github + Discord icon links on main menu City construction progress is reset when puppeting, not when annexing Mods: Allow loading games where a buildings’ ‘replaces’ has been removed Allow loading games with natural wonders that have be… Continue Reading →
Unciv: 4.14.10 4.14.10 Fixed Flood Plains generation Fixed crash when swapping while retreating Added debug option to show tile image locations Worker units do not try and swap with non-adjacent tiles Better MP update error handling Resolved crashes due to incorrect … Continue Reading →