3D Sound Sound is now localized within the arena. Shots, explosions and flashes can now clearly be heard coming from the left or right. Since some samples seemed to lose their kick when converting them to mono… Continue Reading →
Taisei v1.1.1 Released! This is a maintenance release of the stable v1.1 branch. It doesn’t have any gameplay changes, and consists entirely of bugfixes and improvements backported from the v1.2 development tree. Replays recorded with v1.1 should be fully compatible with this… Continue Reading →
Taisei v1.1 Released! A few weeks later cough we finally are ready to present the new version 1.1. Roughly five years ago we had our first release and since then, we did a lot to polish the lose ends and finish where we left off. The list of changes is very long, but here a… Continue Reading →
Naev is on steam! After a long road, Naev 0.7.0 is now available on steam! At the current time Windows and Linux (64 bits) are supported. We note that Naev will still remain an open source project, and no steam-specific changes have been done, i.e., Naev on steam is th… Continue Reading →
Naev 0.7.0 Release We are proud to release Naev 0.7.0, which will also be the first release included on Steam (thanks again for the Greenlight and sorry for the delay!). This version includes new missions and a swathe of improvements and fixes overall and contains patche… Continue Reading →
Restarting Development I have good news for everybody interested in this project! In the past few months we somehow spent a lot of time on this game and did a great many steps toward version 1.1! Among the improvements we have A complete rebalance of the game making Easy mo… Continue Reading →
Block Attack – Rise of the Blocks 2.1.1 This is Block Attack – Rise of the Blocks – version 2.1.1 This has the first gameplay change in a long time. In the previous version the rise would stop while clearing. It could stop for several seconds. This is no longer the case. The time is now boun… Continue Reading →
Twitch Stream: The new Editor (German) Last Sunday, we hosted a twitch stream showcasing the new features of the editor and demonstrated how to build a scenario in multiplayer! The scenario is a simple settlement adventure and can be downloaded here: FindTheDiamond.ocs. You can also watch the Record on Youtube. Continue Reading →
Design Contest: Mining A new design contest has started! The topic of the contest is “Mining” and submissions will be accepted until Christmas. The competition is organized by Fulgen and is open for entries from both Clonk Rage and OpenClonk. If you don’t know how to build a scenario yet, try out the new editor available in the […] Continue Reading →